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040MS #040: Wigglytuff
Pokémon
#042: Golbat 042MS
This article is about the species. For a specific instance of this species, see Zubat (disambiguation).
Zubat
ズバット Zubat
#041
041Zubat
Art by Ken Sugimori from FireRed and LeafGreen
Type
Poison Flying
Species
Bat Pokémon
Abilities
Inner Focus Infiltrator
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#041
Johto
#037
Hoenn
#063
Sinnoh
#028
Unova
#061
Regional Browser numbers
Fiore
R-058
Almia
R-014
Oblivia
R-042 N-064
Height
2'07"
Imperial
0.8 m
Metric
Weight
16.5 lbs.
Imperial
7.5 kg
Metric
Dex color
Purple
Catch rate
255 (33.3%)
Body style
Body09
Footprint
 F041 
Gender ratio
50% male, 50% female
Breeding
Flying group 16 cycles
(4080 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 54 Battle Exp.: 541*

Zubat (Japanese: ズバット Zubat) is a dual-type Poison/Flying Pokémon.

It evolves into Golbat starting at level 22, which evolves into Crobat when leveled up with high friendship.

Biology

Physiology

Zubat is a small, blue bat-like Pokémon. It has two long, skinny legs. Zubat's face lacks any eyes and a nose. The insides of Zubat's ears and undersides of its wings are purple. Zubat's wings are supported by elongated 'fingers', and four teeth can be discerned from inside its mouth, two on the lower jaw and two on the upper.

Gender differences

A female has smaller fangs.

Special abilities

Though blind, they get around well with echolocation. They can also confuse foes with their high-pitched squeals.

Behavior

Zubat is mostly nocturnal, forming colonies in perpetually dark places and hanging upside-down when asleep. When they awake, Zubat will constantly swarm around caves during the nighttime. Zubat avoids sunlight and bright places because prolonged exposure to the sun causes its body to become slightly burned, and otherwise causing it to become unhealthy.

Habitat

Cave

Cave Pokémon

Since Zubat prefer the dark, their primary habitat is caves, although during the daytime Zubat may also stay under the eaves of old buildings or in forests. However, at night, they can be found roaming outside, usually for food.

Diet

At night it goes in search of other Pokémon and sometimes humans to suck blood from, although the information is not documented as clearly as that of its evolution, Golbat.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness.
Generation II
Johto
While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Common Mt. Moon, Rock Tunnel, Seafoam Islands, Victory Road
Generation II
Johto
Common Dark Cave, Union Cave, the Slowpoke Well, Ilex Forest, Burned Tower, Mt. Mortar, Ice Path, Whirl Islands (all times)
Cliff Cave, Route 33Template:Sup/t

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 45
45 - 106 85 - 207
Defense: 35
36 - 95 67 - 185
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 40
40 - 101 76 - 196
Speed: 55
54 - 117 103 - 229
Total: 245   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 40.


Pokéathlon stats

Speed
4/5 ★★★★
Power
1/3 ☆☆
Skill
1/4 ☆☆☆
Stamina
1/3 ☆☆
Jump
5/5 ★★★★★
Total
12/20 ★★☆☆

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
BW B2W2 Move Type Cat. Power Accuracy PP
00Start 00Start Leech Life Bug Physical 02020 100}}100% 15
055 044 Supersonic Normal Status 0000 055}}55% 20
099 088 Astonish Ghost Physical 03030 100}}100% 15
1313 1212 Bite Dark Physical 06060 100}}100% 25
1717 1515 Wing Attack Flying Physical 06060 100}}100% 35
2121 1919 Confuse Ray Ghost Status 0000 100}}100% 10
N/AN/A 2323 Swift Normal Special 06060 —}}—% 20
2525 2626 Air Cutter Flying Special 05555 095}}95% 25
3333 3030 Acrobatics Flying Physical 05555 100}}100% 15
2929 3434 Mean Look Normal Status 0000 —}}—% 5
3737 3737 Poison Fang Poison Physical 05050 100}}100% 15
4141 4141 Haze Ice Status 0000 —}}—% 30
4545 4545 Air Slash Flying Special 07575 095}}95% 20
  • A level of "Start" indicates a move that will be known by a Zubat obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Poison Sprite TM09 Venoshock Poison Special 65 100% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Dark Sprite TM12 Taunt Dark Status 100% 20
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Poison Sprite TM36 Sludge Bomb Poison Special 90 100% 10
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Dark Sprite TM41 Torment Dark Status 100% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Flying Sprite TM62 Acrobatics Flying Physical 55 100% 15
Bag TM Dark Sprite TM66 Payback Dark Physical 50 100% 10
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Flying Sprite TM88 Pluck Flying Physical 60 100% 20
Bag TM Bug Sprite TM89 U-turn Bug Physical 70 100% 20
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag HM Flying Sprite HM02 Fly Flying Physical 90 95% 15
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
083MS Brave Bird Flying Physical 120 100% 15
083MS142MS227MS Curse* Ghost Status —% 10
198MS430MS Faint Attack Dark Physical 60 —% 20
041MS042MS169MS177MS178MS Giga Drain Grass Special 75 100% 10
016MS017MS018MS Gust Flying Special 40 100% 35
163MS164MS Hypnosis Psychic Status 60% 20
430MS Nasty Plot Dark Status —% 20
021MS022MS084MS085MS198MS430MS Pursuit Dark Physical 40 100% 20
016MS017MS018MS084MS085MS Quick Attack Normal Physical 40 100% 30
227MS Steel Wing Steel Physical 70 90% 25
016MS017MS018MS Whirlwind Normal Status 100% 20
163MS164MS Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Zubat in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Zubat in that game.
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Roost Flying Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Super Fang Normal Physical 90% 10
B W B2 W2 Tailwind Flying Status —% 30
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Zubat can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Zubat cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Zubat
  • Italic indicates a move that gets STAB only when used by an evolution of Zubat
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

041
Unevolved
Zubat
 Poison  Flying 
Bag Rare Candy Sprite
Level 22


042
First evolution
Golbat
 Poison  Flying 
Bag Soothe Bell Sprite
Friendship


169
Second evolution
Crobat
 Poison  Flying 

Notes


040MS #040: Wigglytuff
Pokémon
#042: Golbat 042MS

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