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078MS #078: Rapidash
Pokémon
#080: Slowbro 080MS
Slowpoke
ヤドン Yadon
#079
079Slowpoke
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Psychic
Species
Dopey Pokémon
Abilities
Oblivious or Own Tempo Regenerator
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#079
Johto
#080
Hoenn
#255
Regional Browser numbers
Fiore
R-014
Height
3'11"
Imperial
1.2 m
Metric
Weight
79.4 lbs.
Imperial
36.0 kg
Metric
Dex color
Pink
Catch rate
190 (24.8%)
Body style
Body08
Footprint
 F079 
Gender ratio
50% male, 50% female
Breeding
Monster and
Water 1 groups
21 cycles
(5355 minimum steps)
EV yield
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 99 Battle Exp.: 991*

Slowpoke (Japanese: ヤドン Yadon) is a dual-type Water/Psychic Pokémon.

It evolves into Slowbro starting at level 37 or Slowking when traded holding a King's Rock.

Biology

Physiology

Slowpoke are large pink creatures that resemble a cross between a salamander and a hippopotamus. They have four legs, each of which ends in a single white claw. They have a long, tapering tail that is lighter in color towards the tip, curled ears, and rounded, tan muzzles.

Gender differences

None.

Special abilities

Slowpoke have unusual tails, which drip a sweet-tasting sappy substance. This substance is attractive to many species of fish, and can be used as a lure. In addition, if their tail is cut off, it will grow back quickly. Unfortunately, Slowpoke are extremely unintelligent, and tend to forget what they are doing.

Unlike most Water-type Pokémon, Slowpoke are capable of using Fire-type attacks, like Flamethrower.

Behavior

Slowpoke are amphibious creatures of notoriously dim intellect. They take a long time to respond to outside stimuli; it takes as much as five seconds for them to process pain. Their tails are particularly numb to pain, as it takes more than a day for them to feel when they have been bitten on their tail. Although they are generally seen as being extraordinarily stupid, they are very gentle and caring, as well as skilled anglers. Unfortunately, they are easily distracted and forget what they were doing. Although many view Slowpoke as largely useless creatures, many folktales surround Slowpoke, including the belief that their yawns cause rain.

Habitat

Watersedge

Water's-edge Pokémon

Slowpoke are commonly found at the water's edge. Their home range includes Kanto and Johto.

Diet

Slowpoke uses its tail to catch prey by dipping it in water at the side of a river.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
It is always vacantly lost in thought, but no one knows what it is thinking about. It is good at fishing with its tail.
Generation II
Johto
It lazes vacantly near water. If something bites its tail, it won't even notice for a whole day.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Common Celadon City (surfing)
Routes 4, 10, 11, 12, 13, 19, 20, 21, 24, Pallet Town, Cerulean City, Vermilion City, Cinnabar Island (Super Rod)
Routes 6, 22, 23, 25, Viridian City, Fuchsia City, Cerulean Cave, Safari Zone (surfing and Super Rod)
Seafoam Islands (walking, surfing, and Super Rod)
Generation II
Johto
Uncommon Slowpoke Well and Tohjo Falls (surfing)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 65
63 - 128 121 - 251
Defense: 65
63 - 128 121 - 251
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 40
40 - 101 76 - 196
Speed: 15
18 - 73 31 - 141
Total: 315   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 40.


Pokéathlon stats

Speed
1/1
Power
2/2 ★★
Skill
2/5 ★★☆☆☆
Stamina
4/5 ★★★★
Jump
2/2 ★★
Total
11/15 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Curse Ghost Status 0000 —% 10
00Start Yawn Normal Status 0000 —% 10
00Start Tackle Normal Physical 05050 100100% 35
055 Growl Normal Status 0000 100100% 40
099 Water Gun Water Special 04040 100100% 25
1414 Confusion Psychic Special 05050 100100% 25
1919 Disable Normal Status 0000 100100% 20
2323 Headbutt Normal Physical 07070 100100% 15
2828 Water Pulse Water Special 06060 100100% 20
3232 Zen Headbutt Psychic Physical 08080 09090% 15
3636 Slack Off Normal Status 0000 —% 10
4141 Amnesia Psychic Status 0000 —% 20
4545 Psychic Psychic Special 09090 100100% 10
4949 Rain Dance Water Status 0000 —% 5
5454 Psych Up Normal Status 0000 —% 10
5858 Heal Pulse Psychic Status 0000 —% 10
  • A level of "Start" indicates a move that will be known by a Slowpoke obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite TM03 Psyshock Psychic Special 80 100% 10
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status —% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Psychic Sprite TM19 Telekinesis Psychic Status —% 15
Bag TM Normal Sprite TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 80 100% 10
Bag TM Psychic Sprite TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Fire Sprite TM35 Flamethrower Fire Special 95 100% 15
Bag TM Fire Sprite TM38 Fire Blast Fire Special 120 85% 5
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Water Sprite TM55 Scald Water Special 80 100% 15
Bag TM Fire Sprite TM59 Incinerate Fire Special 30 100% 15
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Electric Sprite TM73 Thunder Wave Electric Status 100% 20
Bag TM Normal Sprite TM77 Psych Up Normal Status —% 10
Bag TM Ground Sprite TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Psychic Sprite TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Grass Sprite TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Psychic Sprite TM92 Trick Room Psychic Status —% 5
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
Bag HM Water Sprite HM06 Dive Water Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
143MS Block Normal Status —% 5
060MS061MS062MS186MS143MS Belly Drum Normal Status —% 10
054MS055MS131MS183MS184MS Future Sight* Psychic Special 100 100% 10
108MS463MS Me First Normal Status —% 20
194MS195MS Mud Sport Ground Status —% 15
143MSWhismurLoudredExploud Sleep Talk Normal Status —% 10
108MS463MS111MS112MS464MS Stomp Normal Physical 65 100% 20
143MS Snore Normal Special 40 100% 15
054MS055MS Wonder Room Psychic Status —% 10
054MS055MS079MS080MS199MS Zen Headbutt Psychic Physical 80 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Slowpoke in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Slowpoke in that game.
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Block Normal Status —% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Slowpoke can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Slowpoke cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Slowpoke
  • Italic indicates a move that gets STAB only when used by an evolution of Slowpoke
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

079
Unevolved
Slowpoke
 Water  Psychic 
Bag Rare Candy Sprite
Level 37


080
First evolution
Slowbro
 Water  Psychic 
Bag King's Rock Sprite
Trade
holding King's Rock


199
First evolution
Slowking
 Water  Psychic 

078MS #078: Rapidash
Pokémon
#080: Slowbro 080MS

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