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063MS #063: Abra
Pokémon
#065: Alakazam 065MS
This article is about the species. For a specific instance of this species, see Kadabra (disambiguation).
Kadabra
ユンゲラー Yungerer
#064
064Kadabra
Art by Ken Sugimori from FireRed and LeafGreen
Type
Psychic Unknown
Species
Psi Pokémon
Abilities
Synchronize or Inner Focus Magic Guard
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#064
Johto
#090
Hoenn
#040
Sinnoh
#021
Regional Browser numbers
Height
4'03"
Imperial
1.3 m
Metric
Weight
124.6 lbs.
Imperial
56.5 kg
Metric
Dex color
Brown
Catch rate
100 (13.1%)
Body style
Body06
Footprint
 F064 
Gender ratio
75% male, 25% female
Breeding
Human-Like group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 145 Battle Exp.: 1451*

Kadabra (Japanese: ユンゲラー Yungerer) is a Psychic-type Pokémon.

It evolves from Abra starting at level 16 and evolves into Alakazam when traded.

Biology

Physiology

A Kadabra is characterized by its human-like body structure and its somewhat fox-like appearance. It has two large ears of the top of either side of its head, a red star-shaped symbol of its forehead (derived from Zener cards), and two somewhat sinister-looking eyes in the middles of its face. Its eyes lead down to its nose and mouth and its relatively large mustache that grows out on the narrower section of its face. On both of its arms, there are brown sections that are located on the shoulder region of its body. Its arms are thin and consist of Kadabra's regular yellow-hued skin. Its hands each have three fingers, of which all each have a large white claw attached. Its torso consists of a brown section of body similar to a fauld and an insect-like abdomen below it, which has three red wavy lines (also derived from the Zener cards). Attached to this abdomen is a huge, thick tail, which is mostly yellow with a band of brown circling it. Its legs are very thin and yellow. Its feet each have three toes: two in the front on each side, and one in the back near the ankle. Each of these toes has a large white claw attached to it. Kadabra wields one spoon, which is used to amplify its telekinetic powers.

Gender differences

A female has a shorter mustache.

Special abilities

Kadabra emit alpha waves when using its psychic powers that induce headaches to those near it. These waves cause clocks to run backwards and machines to malfunction. The amplitude of the waves is doubled when Kadabra are holding their spoons and increased even further when Kadabra close their eyes.

Kadabra, and its evolution, Alakazam, are the only known Pokémon that learn Kinesis.

Behavior

Kadabra, unlike Abra, no longer has to sleep for around 18 hours a day. However, they are less peaceful and are more devoted to fighting than their pre-evolution. However, if they are outnumbered, they will still use Teleport to escape.

Habitat

Urban

Urban Pokémon

Kadabra live in urban areas, close to humans. Mostly they are found in abandoned buildings left to disrepair, just like its evolutions, Abra and Alakazam. It is found in Kanto and Johto.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
It emits special alpha waves from its body that induce headaches just by being close.
Generation II
Johto
It possesses strong spiritual power. The more danger it faces, the stronger its psychic power.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Rare Cerulean Cave
Generation II
Johto
None Evolve Abra

Game locations

{{Availability| type=psychic | gen=1 |

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 35
36 - 95 67 - 185
Defense: 30
31 - 90 58 - 174
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 70
67 - 134 130 - 262
Speed: 105
99 - 172 193 - 339
Total: 400   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 120.


Pokéathlon stats

Speed
3/4 ★★★
Power
1/3 ☆☆
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
2/3 ★★
Total
12/18 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Teleport Psychic Status 0000 —% 20
00Start Kinesis Psychic Status 0000 08080% 15
00Start Confusion Psychic Special 05050 100100% 25
1616 Confusion Psychic Special 05050 100100% 25
1818 Disable Normal Status 0000 100100% 20
2222 Miracle Eye Psychic Status 0000 —% 40
2424 Ally Switch Psychic Status 0000 —% 15
2828 Psybeam Psychic Special 06565 100100% 20
3030 Reflect Psychic Status 0000 —% 20
3434 Telekinesis Psychic Status 0000 —% 15
3636 Recover Normal Status 0000 —% 10
4040 Psycho Cut Psychic Physical 07070 100100% 20
4242 Role Play Psychic Status 0000 —% 10
4646 Psychic Psychic Special 09090 100100% 10
4848 Future Sight Psychic Special 100100 100100% 10
5252 Trick Psychic Status 0000 100100% 10
  • A level of "Start" indicates a move that will be known by a Kadabra obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite TM03 Psyshock Psychic Special 80 100% 10
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status —% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Dark Sprite TM12 Taunt Dark Status 100% 20
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Psychic Sprite TM19 Telekinesis Psychic Status —% 15
Bag TM Normal Sprite TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Psychic Sprite TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Psychic Sprite TM33 Reflect Psychic Status —% 20
Bag TM Dark Sprite TM41 Torment Dark Status 100% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Psychic Sprite TM51 Ally Switch Psychic Status —% 15
Bag TM Grass Sprite TM53 Energy Ball Grass Special 80 100% 10
Bag TM Dark Sprite TM56 Fling Dark Physical 100% 10
Bag TM Electric Sprite TM57 Charge Beam Electric Special 50 90% 10
Bag TM Dark Sprite TM63 Embargo Dark Status 100% 15
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Electric Sprite TM73 Thunder Wave Electric Status 100% 20
Bag TM Normal Sprite TM77 Psych Up Normal Status —% 10
Bag TM Psychic Sprite TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Grass Sprite TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Psychic Sprite TM92 Trick Room Psychic Status —% 5
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
122MS Barrier Psychic Status —% 30
122MS Encore Normal Status 100% 5
107MS466MS126MS467MS Fire Punch Fire Physical 75 100% 15
122MS Guard Swap Psychic Status —% 10
107MS Ice Punch Ice Physical 75 100% 15
063MS064MS065MS096MS097MS122MS Skill Swap Psychic Status —% 10
107MS125MS466MS467MS ThunderPunch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Kadabra in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Kadabra in that game.
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Drain Punch Fighting Physical 75 100% 15
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Kadabra can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Kadabra cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
063MS Gravity Psychic Status —% 5
  • Bold indicates a move that gets STAB when used by Kadabra
  • Italic indicates a move that gets STAB only when used by an evolution of Kadabra
  • Click on the generation numbers at the top to see moves from other generations

Evolution

063
Unevolved
Abra
 Psychic 
Bag Rare Candy Sprite
Level 16


064
First evolution
Kadabra
 Psychic 
Bag Pal Pad Sprite
Trade


065
Second evolution
Alakazam
 Psychic 

063MS #063: Abra
Pokémon
#065: Alakazam 065MS