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106MS #106: Hitmonlee
Pokémon
#108: Lickitung 108MS
Hitmonchan
エビワラー Ebiwalar
#107
107Hitmonchan
Art by Ken Sugimori from FireRed and LeafGreen
Type
Fighting Unknown
Species
Punching Pokémon
Abilities
Keen Eye or Iron Fist Inner Focus
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#107
Johto
#147
Hoenn
#275
Regional Browser numbers
Oblivia
R-102 N-072
Height
4'07"
Imperial
1.4 m
Metric
Weight
110.7 lbs.
Imperial
50.2 kg
Metric
Dex color
Brown
Catch rate
45 (5.9%)
Body style
Body12
Footprint
 F107 
Gender ratio
100% male
Breeding
Human-Like group 26 cycles
(6630 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
Base Exp.: 140 Battle Exp.: 1401*

Hitmonchan (Japanese: エビワラー Ebiwalar) is a Fighting-type Pokémon.

He evolves from Tyrogue starting at level 20 when Tyrogue's Defense is higher than his Attack. He is one of Tyrogue's final forms, the others being Hitmonlee and Hitmontop.

Biology

Physiology

Hitmonchan is a tan colored, human-shaped Pokémon. His body resembles a light purple tunic with a kilt and fists resemble red boxing gloves. His enlarged shoulders give the appearance of shoulder pads. His purple feet give the appearance of a pair of a boxer shoes. Unlike his parallel evolution, Hitmonlee, he has a mouth and a visible separation between body and head.

Gender differences

Hitmonchan is a male-only species with no female counterpart.

Special abilities

Hitmonchan's most notable ability is his wide versatility in boxing. His major attacks are almost all punches, making use of the boxing gloves that protect his fists. He used to be the only Pokémon who could learn all three elemental punches.

Hitmonchan are well known for their capability of lightning-fast punches that are faster than bullet trains and impossible to be seen by the naked human eye. When doing this, they sometimes appear as if they are standing still, as the assault is too fast to be seen.

Although they have an extremely well developed talent in quick, light blows, Hitmonchan can also throw power-packed punches. By punching in corkscrew fashion, they are able to punch through solid concrete in the same way as a drill. Like most Fighting Pokémon, he can also learn some Rock and Ground moves.

Before attacking a target, Hitmonchan will spin his arms to increase the power of his attacks. Both his speed and power punches slice the air, and are launched at such a high speed, just a slight graze by one can cause a burn.

Behavior

It is widely said that Hitmonchan possesses the spirit of a professional boxer working towards the world championship. With an indomitable spirit pushing him to work harder, he never gives up, especially in the face of adversity. However, he usually needs a short break after each fight he takes part in.

Hitmonchan are known to casually practice and hone their abilities by launching unseen volleys of punches. Since they are not normally found in the wild, it can be hard to determine their behavior without a Trainer's influence. When under the possession of a Trainer, however, a Hitmonchan will eventually take after the person, as most Pokémon do; he may become a hard worker, striving to become better, or he might fight for bad purposes without question.

Habitat

Urban

Urban Pokémon

Hitmonchan are extremely rare in the wild, and have virtually never been seen. He is an urban species that would typically be found near cities or suburbs rather than in forests. But, some Hitmonchan have been known to train in the mountains or at facilities made for such work, such as an abandoned fighting dojo. While it is unknown where they came from originally, they were first found in Kanto.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.
Generation II
Johto
Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
None Evolve Tyrogue
Generation II
Johto
None Evolve Tyrogue

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 105
99 - 172 193 - 339
Defense: 79
75 - 144 146 - 282
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 110
103 - 178 202 - 350
Speed: 76
72 - 140 141 - 276
Total: 455   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 35.


Pokéathlon stats

Speed
3/3 ★★★
Power
3/4 ★★★
Skill
3/5 ★★★☆☆
Stamina
4/4 ★★★★
Jump
2/3 ★★
Total
15/19 ★★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Revenge Fighting Physical 06060 100100% 10
00Start Comet Punch Normal Physical 01818 08585% 15
066 Agility Psychic Status 0000 —% 30
1111 Pursuit Dark Physical 04040 100100% 20
1616 Mach Punch Fighting Physical 04040 100100% 30
1616 Bullet Punch Steel Physical 04040 100100% 30
2121 Feint Normal Physical 03030 100100% 10
2626 Vacuum Wave Fighting Special 04040 100100% 30
3131 Quick Guard Fighting Status 0000 —% 15
3636 ThunderPunch Electric Physical 07575 100100% 15
3636 Ice Punch Ice Physical 07575 100100% 15
3636 Fire Punch Fire Physical 07575 100100% 15
4141 Sky Uppercut Fighting Physical 08585 09090% 15
4646 Mega Punch Normal Physical 08080 08585% 20
5151 Detect Fighting Status 0000 —% 5
5656 Focus Punch Fighting Physical 150150 100100% 20
6161 Counter Fighting Physical 0000 100100% 20
6666 Close Combat Fighting Physical 120120 100100% 5
  • A level of "Start" indicates a move that will be known by a Hitmonchan obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Fighting Sprite TM08 Bulk Up Fighting Status —% 20
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 40 100% 10
Bag TM Fighting Sprite TM47 Low Sweep Fighting Physical 60 100% 20
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Fighting Sprite TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Dark Sprite TM56 Fling Dark Physical 100% 10
Bag TM Normal Sprite TM67 Retaliate Normal Physical 70 100% 5
Bag TM Rock Sprite TM71 Stone Edge Rock Physical 100 80% 5
Bag TM Ground Sprite TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock Sprite TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Normal Sprite TM83 Work Up Normal Status —% 30
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Fighting Sprite TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
107MS Bullet Punch Steel Physical 40 100% 30
107MS237MS Counter Fighting Physical 100% 20
106MS Endure Normal Status —% 15
106MS107MS237MS Feint Normal Physical 30 100% 10
106MS107MS237MS Helping Hand Normal Status —% 20
106MS Hi Jump Kick Fighting Physical 130 90% 10
107MS Mach Punch Fighting Physical 40 100% 30
106MS Mind Reader Normal Status —% 5
107MS237MS Pursuit Dark Physical 40 100% 20
237MS Rapid Spin Normal Physical 20 100% 40
107MS Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Hitmonchan in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmonchan in that game.
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Drain Punch Fighting Physical 75 100% 15
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Hitmonchan can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hitmonchan cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
236MS Tackle Normal Physical 50 100% 35
236MS Helping Hand Normal Status —% 20
236MS Fake Out Normal Physical 40 100% 10
236MS Foresight Normal Status —% 40
236MS* Uproar Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Hitmonchan
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonchan
  • Click on the generation numbers at the top to see moves from other generations

Evolution

236
Baby form
Tyrogue
 Fighting 
Bag Rare Candy Sprite
Level 20
(Attack < Defense)


EggMS
Breed

107
First evolution
Hitmonchan
 Fighting 

106MS #106: Hitmonlee
Pokémon
#108: Lickitung 108MS