FANDOM


054MS #054: Psyduck
Pokémon
#056: Mankey 056MS
This article is about the species. For a specific instance of this species, see Golduck (disambiguation).
Golduck
ゴルダック Golduck
#055
055Golduck
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Unknown
Species
Duck Pokémon
Abilities
Damp or Cloud Nine Swift Swim
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#055
Johto
#141
Hoenn
#159
Sinnoh
#044
Unova
#029
Regional Browser numbers
Height
5'07"
Imperial
1.7 m
Metric
Weight
168.9 lbs.
Imperial
76.6 kg
Metric
Dex color
Blue
Catch rate
75 (9.8%)
Body style
Body06
Footprint
 F055 
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Field groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 174 Battle Exp.: 1741*

Golduck (Japanese: ゴルダック Golduck) is a Water-type Pokémon.

It evolves from Psyduck starting at level 33.

Biology

Physiology

Golduck have webbed hands and feet, ending in broad flippers, which they use to swim in rivers and lakes, much in the way as a duck would move. Their blue bodies are especially adapted to have a great hydrodynamic shape, and they have long tails with which they use to steer. Golduck are sometimes mistaken for the Japanese monster and physical inspiration for Golduck, the Kappa due to their bluish color, general body shape, and webbed hands and feet. Golduck also have red irises, a small, red sphere on their forehead, and four spikes on their head. Although Golduck have no wings, only webbed hands and feet, it is still deemed a duck instead of a platypus.

Gender differences

None.

Special abilities

Golduck are fast swimmers, out-swimming even the most athletic of humans because of their frog-like webbed hands and feet. The gem on their foreheads glows when they use their psychic powers, and occasionally when they swim at full speed, suggesting that they sometimes use those powers to swim. After evolving from Psyduck, Golduck have greater control of their powers. They have the ability to read minds or even give knowledge to their Trainers and fellow Pokémon through telepathy.

Behavior

It has been noted that Golduck will often join swimmers when training. They are sometimes found rescuing people lost at sea from danger, their heads shimmering from the telekinetic powers that allow them do so. The headaches that ridiculed its Basic evolution form, Psyduck, don’t trouble Golduck, allowing them to have full use of their formidable mental powers.

Habitat

Watersedge

Water's-edge Pokémon

Golduck live in freshwater lakes and in rivers, though they can also be seen occasionally in coastal waters. They can be found in Kanto and Johto.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
Generation II
Johto
When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Rare Cerulean Cave (Surfing)
Seafoam Islands
Generation II
Johto
Rare Route 35, Ilex Forest (surfing), Mt. Silver

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 82
78 - 147 152 - 289
Defense: 78
74 - 143 144 - 280
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 80
76 - 145 148 - 284
Speed: 85
81 - 150 157 - 295
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 80.


Pokéathlon stats

Speed
3/3 ★★★
Power
3/4 ★★★
Skill
2/3 ★★
Stamina
4/4 ★★★★
Jump
3/4 ★★★
Total
15/18 ★★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
BW B2W2 Move Type Cat. Power Accuracy PP
00Start 00Start Aqua Jet Water Physical 04040 100}}100% 20
00Start 00Start Water Sport Water Status 0000 —}}—% 15
00Start 00Start Scratch Normal Physical 04040 100}}100% 35
00Start 00Start Tail Whip Normal Status 0000 100}}100% 30
00Start 00Start Water Gun Water Special 04040 100}}100% 25
055 044 Tail Whip Normal Status 0000 100}}100% 30
099 088 Water Gun Water Special 04040 100}}100% 25
1414 1111 Disable Normal Status 0000 100}}100% 20
1818 1515 Confusion Psychic Special 05050 100}}100% 25
2222 1818 Water Pulse Water Special 06060 100}}100% 20
2727 2222 Fury Swipes Normal Physical 01818 080}}80% 15
3131 2525 Screech Normal Status 0000 085}}85% 40
5050 2929 Zen Headbutt Psychic Physical 08080 090}}90% 15
N/AN/A 3232 Aqua Tail Water Physical 09090 090}}90% 10
3737 3838 Soak Water Status 0000 100}}100% 20
4444 4343 Psych Up Normal Status 0000 —}}—% 10
5656 4949 Amnesia Psychic Status 0000 —}}—% 20
6363 5454 Hydro Pump Water Special 120120 080}}80% 5
6969 6060 Wonder Room Psychic Status 0000 —}}—% 10
  • A level of "Start" indicates a move that will be known by a Golduck obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite TM01 Hone Claws Dark Status —% 15
Bag TM Psychic Sprite TM03 Psyshock Psychic Special 80 100% 10
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status —% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Psychic Sprite TM19 Telekinesis Psychic Status —% 15
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 80 100% 10
Bag TM Psychic Sprite TM29 Psychic Psychic Special 90 100% 10
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Fighting Sprite TM47 Low Sweep Fighting Physical 60 100% 20
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Fighting Sprite TM52 Focus Blast Fighting Special 120 70% 5
Bag TM Water Sprite TM55 Scald Water Special 80 100% 15
Bag TM Dark Sprite TM56 Fling Dark Physical 100% 10
Bag TM Ghost Sprite TM65 Shadow Claw Ghost Physical 70 100% 15
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Normal Sprite TM77 Psych Up Normal Status —% 10
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Fighting Sprite TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
Bag HM Water Sprite HM05 Waterfall Water Physical 80 100% 15
Bag HM Water Sprite HM06 Dive Water Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
037MS038MS131MS197MS226MS234MS Confuse Ray Ghost Status 100% 10
056MS057MS Cross Chop Fighting Physical 100 80% 5
086MS087MS Encore Normal Status 100% 5
161MS162MS Foresight Normal Status —% 40
196MS Future Sight Psychic Special 100 100% 10
060MS061MS062MS186MS234MS Hypnosis Psychic Status 60% 20
023MS024MS050MS051MS060MS061MS
062MS186MS194MS195MS220MS221MS
473MS
Mud Bomb Ground Special 65 85% 10
196MS203MS223MS224MS226MS Psybeam Psychic Special 65 100% 20
222MS Refresh Normal Status —% 20
007MS008MS009MS019MS020MS023MS
024MS025MS026MS027MS028MS032MS
033MS034MS037MS038MS050MS051MS
052MS053MS054MS055MS056MS057MS
058MS059MS060MS061MS062MS186MS
077MS078MS079MS080MS199MS083MS
086MS087MS111MS112MS464MS116MS
117MS230MS128MS131MS133MS134MS
135MS136MS196MS197MS470MS471MS
138MS139MS140MS141MS147MS148MS
149MS155MS156MS157MS158MS159MS
160MS161MS162MS179MS180MS181MS
183MS184MS194MS195MS190MS424MS
203MS206MS209MS210MS215MS461MS
216MS217MS220MS221MS473MS222MS
223MS224MS225MS226MS228MS229MS
231MS232MS234MS
Secret Power Normal Physical 70 100% 20
079MS080MS199MS194MS195MS206MS
230MS
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Golduck in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Golduck in that game.
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Worry Seed Grass Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Golduck can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Golduck cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
054MS Brine Water Special 65 100% 10
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see moves from other generations

Evolution

054
Unevolved
Psyduck
 Water 
Bag Rare Candy Sprite
Level 33


055
First evolution
Golduck
 Water 

054MS #054: Psyduck
Pokémon
#056: Mankey 056MS

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.