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043MS #043: Oddish
Pokémon
#045: Vileplume 045MS
Gloom
クサイハナ Kusaihana
#044
044Gloom
Art by Ken Sugimori from FireRed and LeafGreen
Type
Grass Poison
Species
Weed Pokémon
Abilities
Chlorophyll Stench
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#044
Johto
#084
Hoenn
#089
Regional Browser numbers
Fiore
R-127
Almia
R-115
Oblivia
R-128 N-013
Height
2'07"
Imperial
0.8 m
Metric
Weight
19.0 lbs.
Imperial
8.6 kg
Metric
Dex color
Blue
Catch rate
120 (15.7%)
Body style
Body12
Footprint
 F044 
Gender ratio
50% male, 50% female
Breeding
Grass group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 132 Battle Exp.: 1321*

Gloom (Japanese: クサイハナ Kusaihana) is a dual-type Grass/Poison Pokémon.

It evolves from Oddish at level 21. It evolves into either Vileplume when exposed to a Leaf Stone or Bellossom when exposed to a Sun Stone.

Biology

Physiology

Like its pre-evolution, Gloom has a blue-colored body. However, it now has a reddish-brown, white-spotted "flower" atop its head. The "flower" resembles a rainforest flower, the rafflesia, which is said to smell like rotten meat. The leaves it had as an Oddish seems to be withering underneath the flower. Gloom's eyes seem perpetually closed in appearance, and their purple lips seem to drip drool constantly, however, the 'drool' is actually nectar. Gloom has gained a pair of arms, and its legs seem more developed in form.

Gender differences

A female has fewer, albeit larger, spots on its petals.

Special abilities

Gloom's most well-known special ability is launching horrid-smelling pollen that has been described as smelling like a mixture of old sneakers, garbage, and rotten eggs with a hint of skunk fumes. This stench has shown to smell bad enough to knock out other people and Pokémon. Like many other Grass-types, Gloom can utilize the sun to become faster in sunlight. Gloom is also able to learn powder-based moves like PoisonPowder and Sleep Powder, restore health in moonlight, and perform attacks that drain energy from its opponent like Giga Drain.

Behavior

The fluid that oozes from its mouth, despite appearance, is actually a honey-like nectar Gloom uses to attract prey. Gloom is characterized of being able to release an incredibly foul stench from the pistils and pollen of its flower. When faced with danger, the stench worsens. If Gloom is feeling calm and secure, however, it does not release its usual stinky aroma. Contrary to appearances, it is quite flamboyant.

Habitat

Grassland

Grassland Pokémon

Gloom live in grassy plains, and can also be found in tropical areas such as jungles and swamps, where the ground is rich in nutrients. It is commonly found in Kanto and Johto.

Diet

Gloom uses a nectar to attract prey.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Its pistils exude an incredibly foul odor. The horrid stench can cause fainting at a distance of 1.25 miles.
Generation II
Johto
What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Few Routes 12, 13, 14, 15
Generation II
Johto
Few Routes 47 and 48 (night)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 65
63 - 128 121 - 251
Defense: 70
67 - 134 130 - 262
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 75
72 - 139 139 - 273
Speed: 40
40 - 101 76 - 196
Total: 395   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 85.


Pokéathlon stats

Speed
2/4 ★★☆☆
Power
1/3 ☆☆
Skill
3/4 ★★★
Stamina
4/5 ★★★★
Jump
3/3 ★★★
Total
13/19 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Absorb Grass Special 02020 100100% 25
00Start Sweet Scent Normal Status 0000 100100% 20
00Start Acid Poison Special 04040 100100% 30
055 Sweet Scent Normal Status 0000 100100% 20
099 Acid Poison Special 04040 100100% 30
1313 PoisonPowder Poison Status 0000 07575% 35
1515 Stun Spore Grass Status 0000 07575% 30
1717 Sleep Powder Grass Status 0000 07575% 15
2323 Mega Drain Grass Special 04040 100100% 15
2929 Lucky Chant Normal Status 0000 —% 30
3535 Natural Gift Normal Physical 0000 100100% 15
4141 Moonlight Normal Status 0000 —% 5
4747 Giga Drain Grass Special 07575 100100% 10
5353 Petal Dance Grass Special 120120 100100% 10
  • A level of "Start" indicates a move that will be known by a Gloom obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Poison Sprite TM09 Venoshock Poison Special 65 100% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Grass Sprite TM22 SolarBeam Grass Special 120 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Poison Sprite TM36 Sludge Bomb Poison Special 90 100% 10
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Grass Sprite TM53 Energy Ball Grass Special 80 100% 10
Bag TM Dark Sprite TM56 Fling Dark Physical 100% 10
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Normal Sprite TM75 Swords Dance Normal Status —% 30
Bag TM Grass Sprite TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag HM Normal Sprite HM01 Cut Normal Physical 50 95% 30
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
046MS047MS114MS465MS152MS153MS
154MS
Flail* Normal Physical 100% 15
114MS465MS191MS192MS Ingrain Grass Status —% 20
001MS002MS003MS069MS070MS071MS
152MS153MS 154MS191MS192MS
Razor Leaf Grass Physical 55 95% 25
001MS002MS003MS043MS044MS045MS
182MS046MS047MS069MS070MS071MS
102MS103MS114MS465MS
Secret Power Normal Physical 70 100% 20
001MS002MS003MS152MS153MS154MS
187MS188MS189MS191MS192MS
Synthesis Grass Status —% 5
114MS465MS Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Gloom in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Gloom in that game.
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Gastro Acid Poison Status 100% 10
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Worry Seed Grass Status 100% 10
  • A black abbreviation in a colored box indicates that Gloom can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Gloom cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Gloom
  • Italic indicates a move that gets STAB only when used by an evolution of Gloom
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

043
Unevolved
Oddish
 Grass  Poison 
Bag Rare Candy Sprite
Level 21


044
First evolution
Gloom
 Grass  Poison 
Bag Leaf Stone Sprite
Leaf Stone


045
Second evolution
Vileplume
 Grass  Poison 
Bag Sun Stone Sprite
Sun Stone


182
Second evolution
Bellossom
 Grass 

043MS #043: Oddish
Pokémon
#045: Vileplume 045MS

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