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086MS #086: Seel
Pokémon
#088: Grimer 088MS
This article is about the species. For a specific instance of this species, see Dewgong (disambiguation).
Dewgong
ジュゴン Jugon
#087
087Dewgong
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water Ice
Species
Sea Lion Pokémon
Abilities
Thick Fat or Hydration Ice Body
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#087
Johto
#179
Hoenn
#259
Unova
#266
Regional Browser numbers
Height
5'07"
Imperial
1.7 m
Metric
Weight
264.6 lbs.
Imperial
120.0 kg
Metric
Dex color
White
Catch rate
75 (9.8%)
Body style
Body03
Footprint
 F087 
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Field groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
Base Exp.: 176 Battle Exp.: 1761*

Dewgong (Japanese: ジュゴン Jugon) is a dual-type Water/Ice Pokémon.

It evolves from Seel starting at level 34.

Biology

Physiology

Dewgong is a sea lion Pokémon. Its body is extremely streamlined, allowing it to swim up to 8 knots. Its fins and tail are larger, stronger, more fish-like, and more developed than its pre-evolution's. Its long tail is able to change swimming direction quickly when needed. It is covered in pure white coat of fur that obscures it from the view of predators when in the snow. It also has a layer of thick fat, that allows it to store thermal energy and protects it from intensely cold water and air. Dewgong also has a small black nose, and fangs or small tusks protruding out of its upper jaw.

Gender differences

None.

Special abilities

Dewgong's pure white fur allows it to camouflage with the snow. They are capable of turning with surprising precision. Dewgong are capable of learning many {{Ice}}- and Water-type moves.

Behavior

Dewgong are very active in bitterly cold temperatures. At night, Dewgong go out hunting for food, after sleeping most of the day. They love to sleep under shallow ocean waters or on ice floes.

Habitat

Sea

Sea Pokémon

Dewgong usually live in frigid seas filled with ice floes. Their natural range are the Seafoam Islands of the Kanto region.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
It stores thermal energy in the body. It swims at a steady eight knots even in intensely cold waters.
Generation II
Johto
It loves frigid seas with ice floes. It uses its long tail to change swimming direction quickly.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Rare Seafoam Islands
Generation II
Johto
None Evolve Seel

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 70
67 - 134 130 - 262
Defense: 80
76 - 145 148 - 284
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 95
90 - 161 175 - 317
Speed: 70
67 - 134 130 - 262
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 95.


Pokéathlon stats

Speed
2/2 ★★
Power
3/3 ★★★
Skill
2/2 ★★
Stamina
4/5 ★★★★
Jump
2/2 ★★
Total
13/14 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Headbutt Normal Physical 07070 100100% 15
00Start Growl Normal Status 0000 100100% 40
00Start Signal Beam Bug Special 07575 100100% 15
00Start Icy Wind Ice Special 05555 09595% 15
033 Growl Normal Status 0000 100100% 40
077 Signal Beam Bug Special 07575 100100% 15
1111 Icy Wind Ice Special 05555 09595% 15
1313 Encore Normal Status 0000 100100% 5
1717 Ice Shard Ice Physical 04040 100100% 30
2121 Rest Psychic Status 0000 —% 10
2323 Aqua Ring Water Status 0000 —% 20
2727 Aurora Beam Ice Special 06565 100100% 20
3131 Aqua Jet Water Physical 04040 100100% 20
3333 Brine Water Special 06565 100100% 10
3434 Sheer Cold Ice Special 0000 –% 5
3939 Take Down Normal Physical 09090 08585% 20
4545 Dive Water Physical 08080 100100% 10
4949 Aqua Tail Water Physical 09090 09090% 10
5555 Ice Beam Ice Special 09595 100100% 10
6161 Safeguard Normal Status 0000 —% 25
6565 Hail Ice Status 0000 —% 10
  • A level of "Start" indicates a move that will be known by a Dewgong obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an evolution of Dewgong
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Dark Sprite TM56 Fling Dark Physical 100% 10
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Ice Sprite TM79 Frost Breath Ice Special 40 90% 10
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag HM Water Sprite HM03 Surf Water Special 95 100% 15
Bag HM Water Sprite HM05 Waterfall Water Physical 80 100% 15
Bag HM Water Sprite HM06 Dive Water Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an evolution of Dewgong
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
054MS055MS079MS080MS199MS Disable Normal Status 100% 20
086MS087MSSlakothVigorothSlaking Encore Normal Status 100% 5
052MS053MS Fake Out Normal Physical 40 100% 10
032MS033MS034MS111MS112MS464MS Horn Drill Normal Physical 30% 5
220MS221MS473MS222MS Icicle Spear* Ice Physical 25 100% 30
023MS024MS032MS033MS034MS052MS
053MS058MS059MS111MS112MS464MS
147MS148MS149MS161MS162MS179MS
180MS181MS
Iron Tail* Steel Physical 100 75% 15
209MS210MS216MS217MS Lick Ghost Physical 20 100% 30
131MS186MS Perish Song Normal Status —% 5
087MS179MS180MS181MS223MS224MS
226MS
Signal Beam Bug Special 75 100% 15
025MS026MS147MS148MS149MS161MS
162MS183MS184MS194MS195MS231MS
232MS
Slam Normal Physical 80 75% 20
023MS024MS Spit Up Normal Special 100% 10
023MS024MS Stockpile Normal Status —% 20
023MS024MS Swallow Normal Status —% 10
007MS008MS009MS054MS055MS079MS
080MS199MS131MS223MS224MS226MS
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Dewgong in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Dewgong in that game.
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an evolution of Dewgong
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Dewgong can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Dewgong cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an evolution of Dewgong
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
086MS Water Sport Water Status —% 15
  • Bold indicates a move that gets STAB when used by Dewgong
  • Italic indicates a move that gets STAB only when used by an evolution of Dewgong
  • Click on the generation numbers at the top to see moves from other generations

Evolution

086
Unevolved
Seel
 Water 
Bag Rare Candy Sprite
Level 34


087
First evolution
Dewgong
 Water  Ice 

086MS #086: Seel
Pokémon
#088: Grimer 088MS