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003MS #003: Venusaur
Pokémon
#005: Charmeleon 005MS
This article is about the species. For a specific instance of this species, see Charmander (disambiguation).
Charmander
ヒトカゲ Hitokage
#004
004Charmander
Art by Ken Sugimori from FireRed and LeafGreen
Type
Fire Unknown
Species
Lizard Pokémon
Abilities
Blaze Solar Power
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Kanto
#004
Johto
#234
Hoenn
#206
Regional Browser numbers
Fiore
R-140
Almia
R-137
Oblivia
R-206 N-062
Height
2'00"
Imperial
0.6 m
Metric
Weight
18.7 lbs.
Imperial
8.5 kg
Metric
Dex color
Red
Catch rate
45 (5.9%)
Body style
Body06
Footprint
 F004 
Gender ratio
87.5% male, 12.5% female
Breeding
Monster and
Dragon groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 62 Battle Exp.: 621*

Charmander (Japanese: ヒトカゲ Hitokage) is a Fire-type Pokémon.

It evolves into Charmeleon starting at level 16, which evolves into Charizard starting at level 36.

Along with Bulbasaur and Squirtle, Bulbasaur is one of three starter Pokémon of Kanto.

Biology

Physiology

Charmander is an orange reptilian creature resembling a tailed bipedal salamander with some dinosaur qualities, particularly like those of theropods. Charmander has four small fangs visible on its upper and lower jaws, a cream underside and an expansive cream coloration on the sole of its foot. Its most notable feature is the flame burning on the tip of its tail, which is there even at birth. It is said that if this flame goes out, the Pokémon dies, although this has never happened in the anime, manga, or video games.

Charmander has been described as cute in appearance; however, one may have to regard it with caution, as its slashing claws are sharp and strong, and thus potentially dangerous.

Gender differences

None.

Special abilities

Charmander can breathe fire, which allows them to use a wide range of Fire-type attacks. However, the strength of these are very closely connected to the strength and health of the Charmander, since it draws on the life force which fuels the flame on its tail to fuel the flames of its attacks. With time, it can learn powerful Fire-type techniques like Flamethrower and Fire Blast. It can even learn to breathe the blue flames of Dragon Rage. It can also use the flame on its tail to attack by swinging it about, or wield its small, yet sharp claws to use Slash. However, these attacks are usually weaker than those from the flames Charmander breathes.

Behavior

Charmander is easily the most mild-mannered of its evolution line. Its health and emotions can be easily read by paying attention to the flame on the tip of its tail. For example, if the flame grows suddenly, the Charmander is probably angered, and perhaps even using a Rage attack. It is scarce in the wild. Most are domestic Pokémon, raised to be distributed as starters by Professor Oak. As such, they are regarded as well-behaved Pokémon.

There are some who choose it anyway under the impression that it is stronger than Bulbasaur or Squirtle. However, while a Charmander can certainly grow to be a very powerful Pokémon, its strength in battle is very closely connected to its condition and health. Therefore, like a real fire, it must be tended to regularly and not strained or neglected. Most Trainers should not have a problem with this, though impatient ones who expect it to be very strong right off the bat will have severe difficulty raising this Pokémon.

Habitat

Mountain

Mountain Pokémon

Charmander is rarely found in the wild. Sometimes they can gather in extremely hot areas, such as active volcanoes. They can also thrive in craggy mountains or in rocky, heated crags and caves along the coast of the Sevii Islands. Their final evolution, Charizard, also inhabits the Charicific Valley or near mountain chains. However, they are found far more often in the ownership of Trainers. It is normally native to Kanto.

Diet

Their diet is the usual omnivorous diet of a Pokémon. The few places where Charmander can be seen in the wild, they usually hunt and gather in small packs, and will call others over if any sort of food is found.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
Generation II
Johto
The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
One Starter Pokémon from Professor Oak in Pallet Town
Generation II
Johto
None Trade

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 39
99 - 146 188 - 282
Attack: 52
51 - 114 98 - 223
Defense: 43
43 - 104 81 - 203
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 50
49 - 112 94 - 218
Speed: 65
63 - 128 121 - 251
Total: 309   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 50.


Pokéathlon stats

Speed
3/3 ★★★
Power
1/5 ☆☆☆☆
Skill
3/4 ★★★
Stamina
1/3 ☆☆
Jump
3/3 ★★★
Total
11/18 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Scratch Normal Physical 04040 100100% 35
00Start Growl Normal Status 0000 100100% 40
077 Ember Fire Special 04040 100100% 25
1010 SmokeScreen Normal Status 0000 100100% 20
1616 Dragon Rage Dragon Special 0000 100100% 10
1919 Scary Face Normal Status 0000 100100% 10
2525 Fire Fang Fire Physical 06565 09595% 15
2828 Flame Burst Fire Special 07070 100100% 15
3434 Slash Normal Physical 07070 100100% 20
3737 Flamethrower Fire Special 09595 100100% 15
4343 Fire Spin Fire Special 03535 08585% 15
4646 Inferno Fire Special 100100 05050% 5
  • A level of "Start" indicates a move that will be known by a Charmander obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Charmander
  • Italic indicates a move that gets STAB only when used by an evolution of Charmander
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite TM01 Hone Claws Dark Status —% 15
Bag TM Dragon Sprite TM02 Dragon Claw Dragon Physical 80 100% 15
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite TM28 Dig Ground Physical 80 100% 10
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Fire Sprite TM35 Flamethrower Fire Special 95 100% 15
Bag TM Fire Sprite TM38 Fire Blast Fire Special 120 85% 5
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Flying Sprite TM40 Aerial Ace Flying Physical 60 —% 20
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Fire Sprite TM43 Flame Charge Fire Physical 50 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Fire Sprite TM50 Overheat Fire Special 140 90% 5
Bag TM Dark Sprite TM56 Fling Dark Physical 100% 10
Bag TM Fire Sprite TM59 Incinerate Fire Special 30 100% 15
Bag TM Fire Sprite TM61 Will-O-Wisp Fire Status 75% 15
Bag TM Ghost Sprite TM65 Shadow Claw Ghost Physical 70 100% 15
Bag TM Normal Sprite TM75 Swords Dance Normal Status —% 30
Bag TM Rock Sprite TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Fighting Sprite TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Normal Sprite HM01 Cut Normal Physical 50 95% 30
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Charmander
  • Italic indicates a move that gets STAB only when used by an evolution of Charmander
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
023MS024MS032MS033MS034MS Beat Up* Dark Physical 100% 10
143MS Belly Drum Normal Status —% 10
007MS008MS009MS023MS024MS130MS
158MS159MS160MS246MS247MS248MS
Bite Dark Physical 60 100% 25
032MS033MS034MS111MS112MS464MS
143MS152MS153MS154MS
Counter* Fighting Physical 100% 20
024MS143MS158MS159MS160MS246MS
247MS248MS
Crunch Dark Physical 80 100% 15
116MS117MS230MS130MS147MS148MS
149MS
Dragon Dance Dragon Status —% 20
116MS117MS230MS Dragon Pulse Dragon Special 90 100% 10
147MS148MS149MS Dragon Rush Dragon Physical 100 75% 10
006MS Flare Blitz Fire Physical 120 100% 15
147MS148MS149MS Outrage Dragon Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Charmander in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Charmander in that game.
  • Bold indicates a move that gets STAB when used by Charmander
  • Italic indicates a move that gets STAB only when used by an evolution of Charmander
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Fire Pledge Fire Special 50 100% 10
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Charmander can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Charmander cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Charmander
  • Italic indicates a move that gets STAB only when used by an evolution of Charmander
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Evolution

004
Unevolved
Charmander
 Fire 
Bag Rare Candy Sprite
Level 16


005
First evolution
Charmeleon
 Fire 
Bag Rare Candy Sprite
Level 36


006
Second evolution
Charizard
 Fire  Flying 

Starter Pokémon
Kanto
001MS
Bulbasaur
004MS
Charmander
007MS
Squirtle
025MS
Pikachu
133MS
Eevee
Johto
152MS
Chikorita
155MS
Cyndaquil
158MS
Totodile
003MS #003: Venusaur
Pokémon
#005: Charmeleon 005MS

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