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112MS #112: Rhydon
Pokémon
#114: Tangela 114MS
This article is about the species. For a specific instance of this species, see Chansey (disambiguation).
Chansey
ラッキー Lucky
#113
113Chansey
Art by Ken Sugimori from FireRed and LeafGreen
Type
Normal Unknown
Species
Egg Pokémon
Abilities
Natural Cure or Serene Grace Healer
Hidden Ability
Exp. at Lv. 100
800,000
Regional Pokédex numbers
Kanto
#113
Johto
#222
Hoenn
#277
Sinnoh
#097
Regional Browser numbers
Height
3'07"
Imperial
1.1 m
Metric
Weight
76.3 lbs.
Imperial
34.6 kg
Metric
Dex color
Pink
Catch rate
30 (3.9%)
Body style
Body06
Footprint
 F113 
Gender ratio
100% female
Breeding
Fairy group 41 cycles
(10455 minimum steps)
EV yield
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 395 Battle Exp.: 3951*

Chansey (Japanese: ラッキー Lucky) is a Normal-type Pokémon.

She evolves from Happiny when leveled up holding an Oval Stone during the day and evolves into Blissey when leveled up with high friendship.

Biology

Physiology

Chansey have pink, egg-shaped bodies. They have hair-like outgrowths on the side of their heads instead of the pigtail they had as a Happiny. Chansey have stubby limbs and have grown a short tail. Chansey's lower body is fully developed and they now have a pouch that holds an egg.

Gender differences

Chansey is a female-only species with no male counterpart.

Special abilities

Chansey, and her evolved form, Blissey, are the only known Pokémon that can learn Softboiled by leveling up.

Behavior

Extremely rare in the wild, Chansey is said to bring friendship and extremely good luck to those who are lucky enough to capture her. Chansey lays several eggs each day. The egg is extremely nutritious and tasty. A kindhearted and charitable Pokémon, Chansey will share her eggs with injured Pokémon she may come across. However, she will not share her egg with anyone who has evil in his or her heart. Chansey walks carefully to protect her egg from damage, but can be startlingly fast when she must run from danger.

Habitat

Urban

Urban Pokémon

Chansey are rarely seen in the wild. They are a common sight seen working at Pokémon Centers. Wild ones are said to exist in Kanto. They have also been imported into Johto's Safari Zone.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
A rare and elusive Pokémon that is said to bring happiness to those who manage to get it.
Generation II
Johto
It walks carefully to prevent its egg from breaking. However, it is extremely fast at running away.
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Kanto
Rare Safari Zone
Generation II
Johto
Very Rare Safari Zone

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 250
310 - 357 610 - 704
Attack: 5
9 - 62 13 - 119
Defense: 5
9 - 62 13 - 119
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 105
99 - 172 193 - 339
Speed: 50
49 - 112 94 - 218
Total: 450   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 105.


Pokéathlon stats

Speed
2/3 ★★
Power
1/4 ☆☆☆
Skill
1/4 ☆☆☆
Stamina
5/5 ★★★★★
Jump
3/3 ★★★
Total
12/19 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Defense Curl Normal Status 0000 —% 40
00Start Pound Normal Physical 04040 100100% 35
00Start Growl Normal Status 0000 100100% 40
055 Tail Whip Normal Status 0000 100100% 30
099 Refresh Normal Status 0000 —% 20
1212 DoubleSlap Normal Physical 01515 08585% 10
1616 Softboiled Normal Status 0000 —% 10
2020 Bestow Normal Status 0000 —% 15
2323 Minimize Normal Status 0000 —% 20
2727 Take Down Normal Physical 09090 08585% 20
3131 Sing Normal Status 0000 05555% 15
3434 Fling Dark Physical 0000 100100% 10
3838 Heal Pulse Psychic Status 0000 —% 10
4242 Egg Bomb Normal Physical 100100 07575% 10
4646 Light Screen Psychic Status 0000 —% 30
5050 Healing Wish Psychic Status 0000 —% 10
5454 Double-Edge Normal Physical 120120 100100% 15
  • A level of "Start" indicates a move that will be known by a Chansey obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite TM04 Calm Mind Psychic Status —% 20
Bag TM Poison Sprite TM06 Toxic Poison Status 90% 10
Bag TM Ice Sprite TM07 Hail Ice Status —% 10
Bag TM Normal Sprite TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite TM11 Sunny Day Fire Status —% 5
Bag TM Ice Sprite TM13 Ice Beam Ice Special 95 100% 10
Bag TM Ice Sprite TM14 Blizzard Ice Special 120 70% 5
Bag TM Normal Sprite TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Psychic Sprite TM16 Light Screen Psychic Status —% 30
Bag TM Normal Sprite TM17 Protect Normal Status —% 10
Bag TM Water Sprite TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite TM21 Frustration Normal Physical 100% 20
Bag TM Grass Sprite TM22 SolarBeam Grass Special 120 100% 10
Bag TM Electric Sprite TM24 Thunderbolt Electric Special 95 100% 15
Bag TM Electric Sprite TM25 Thunder Electric Special 120 70% 10
Bag TM Ground Sprite TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite TM27 Return Normal Physical 100% 20
Bag TM Psychic Sprite TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Fighting Sprite TM31 Brick Break Fighting Physical 75 100% 15
Bag TM Normal Sprite TM32 Double Team Normal Status —% 15
Bag TM Fire Sprite TM35 Flamethrower Fire Special 95 100% 15
Bag TM Rock Sprite TM37 Sandstorm Rock Status —% 10
Bag TM Fire Sprite TM38 Fire Blast Fire Special 120 85% 5
Bag TM Rock Sprite TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Normal Sprite TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite TM49 Echoed Voice Normal Special 40 100% 15
Bag TM Dark Sprite TM56 Fling Dark Physical 100% 10
Bag TM Electric Sprite TM57 Charge Beam Electric Special 50 90% 10
Bag TM Fire Sprite TM59 Incinerate Fire Special 30 100% 15
Bag TM Normal Sprite TM67 Retaliate Normal Physical 70 100% 5
Bag TM Normal Sprite TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite TM70 Flash Normal Status 100% 20
Bag TM Electric Sprite TM73 Thunder Wave Electric Status 100% 20
Bag TM Normal Sprite TM77 Psych Up Normal Status —% 10
Bag TM Ground Sprite TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock Sprite TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Normal Sprite TM83 Work Up Normal Status —% 30
Bag TM Psychic Sprite TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Grass Sprite TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite TM90 Substitute Normal Status —% 10
Bag TM Electric Sprite TM93 Wild Charge Electric Physical 90 100% 15
Bag TM Fighting Sprite TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Normal Sprite HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
035MS036MS Gravity Psychic Status —% 5
176MS468MS Last Resort Normal Physical 140 100% 5
035MS036MS176MS468MS Metronome Normal Status —% 10
025MS026MS035MS036MS039MS040MS
176MS468MS183MS184MS209MS210MS
Present* Normal Physical 90% 15
  • Moves marked with an asterisk (*) must be chain bred onto Chansey in Generation V
  • Moves marked with a dagger (†) can only be bred onto Chansey if it hatches as a Template:Pcolor, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Chansey in that game.
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 5
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Chansey can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Chansey cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
440MS Charm Normal Status 100% 20
440MS Copycat Normal Status —% 20
440MS Sweet Kiss Normal Status 75% 10
440MS* Uproar Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Chansey
  • Italic indicates a move that gets STAB only when used by an evolution of Chansey
  • Click on the generation numbers at the top to see moves from other generations

Evolution

440
Baby form
Happiny
 Normal 
Bag Oval Stone Sprite
Level up
holding Oval Stone
(Daytime)


Bag Luck Incense Sprite
Breed
holding Luck Incense

113
First evolution
Chansey
 Normal 
Bag Soothe Bell Sprite
Friendship


242
Second evolution
Blissey
 Normal 

112MS #112: Rhydon
Pokémon
#114: Tangela 114MS